Hello from Mental Banana

Hi, everybody! Just one week ago, I launched my new brand “Mental Banana” for next project. 🙂

Mental Notice

Mental Banana is a collaborative brand with Goofylab. It’s designed for fun and happy everywhere. Therefore, I will use this brand for contents which are in fun and happy concept. Now, I am working on new mobile game app collaborated with Mental Banana. This is a very cute and fun game, and it’s a little bit punk style. Like before, I’ll release this game for both Android and iOS in 2016.

Today, I want to show Mental Banana’s main character, Ban.

Mental Character

Ban is the name of him, and he is so cute. He loves to play outside and to eat banana everyday. His eyes are so big, and his arms are so strong. Ban is so happy even when he is alone. He loves everything, so he’s not alone. Everything is his friend, and he is happy.

Mental Character S 1 Mental Character S 2 Mental Character S 3 Mental Character S 4

We love and believe in Yellow + Banana = Happy!

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Tiny Wright Bros Released

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Hello guys! Just few weeks ago, the second game of Goofylab was released. Tiny Wright Bros! I’m glad to introduce it here. Sorry for the late post.

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“Let’s take a trip by controlling a classic plane!”

This game is very simple and easy for everyone. Tap to fly or your plane fall. It is basically same with other tappy games. I tried a lot of methods to jump and avoid objects but none of them were better than this. So I focused other stuff to make it fun. I designed all of levels and there are fully hand-made themes and also cute planes with retro-styled colors.

“Damn, we’re out of gas! Let’s turn the generator by ourself.
Don’t forget, our goal is to find new world and get treasures!”

Wright Screenshot 1 Wright Screenshot 2 Wright Screenshot 3

This game is designed for everyone including children. There are no violence scenes and sexual languages. I wanted it to be good and healthy everywhere.

In fact I have developed it for a long time. This project was originally started before Hungry Zombie. It has 320×480 display resolutions and also letter box. I used Unity’s Sprite only and no additional libraries. It wasn’t easy to continue developing without Unity’s newest features like uGUI. I finished it anyway and it feels like retro style to me.

This time again, my friend Jack supported the background music for my new game. His works are always amazing. It also has been developed with Kenney’s assets. Visit http://www.kenney.nl/ for more information about Kenney.

“The airplane stays up because it doesn’t have the time to fall.”
– by Orville Wright

Wright brothers wanted to fly and they succeeded in their dream job. Feel free and enjoy to fly the world with Tiny Wright Bros. I hope you guys all enjoy the flight together!

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It has been published on both Google Play and Apple App Store.

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Hungry Zombie for iOS Released

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Yesterday, finally Hungry Zombie also released to Apple App Store for iOS! It’s big news and I’m so exciting about this. From now on, more people can enjoy my app and we can compete scores together!

Because it took long time to pass Apple’s review, current released version is so early model of Hungry Zombie. I’ll update it soon like Android version. Please wait for more updates, there are so many features fun.

If you have an iPhone or iOS devices, let’s play together now!

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Hungry Zombie Released

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Are you lazy today? starving for food? or just want some fun?
Move a handsome zombie and eat the food avoiding scary bombs.
Enjoy cartoon and retro graphics and challenge to the highest scores.

“Hungry Zombie just want to eat food more!”

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Today, I released a game app, Hungry Zombie. This is so fun and tiny game that everyone can enjoy. Your goal is just getting high score avoiding bombs. It’s very simple and easy, but also exciting.

Zombie Screenshot 1 Zombie Screenshot 2 Zombie Screenshot 3

As you see, there is a handsome zombie we play together. I love this green zombie in my game. He’s from the Asset Store of Unity. When I found him, I didn’t need to think second thought. I just knew that I had to make something with it fun. Of course I had a plan for simple games before I met this zombie, but he just made everything clear.

Development was also fun. Specially sounds part it was. I needed some voices for my zombie, so I recorded them by myself. This was my first time as an voice actor and it’s actually exciting experience to be a ‘literally’ part of my game. And my friend Jack helped me by producing the background music awesome. It’s highly addictable to enjoying the game. Thanks to Jack again.

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This time, I made a label, Goofylab, for the game development as an indie game developer. I’ll use this lable for my some of future projects. It means I guarantee this app for good quality and service for you. Visit http://www.goofylab.com/

Have fun and enjoy it, Hungry Zombie! This is free and you don’t need to have any internet connections to play it. Just tap and move!

It has been published on Google Play for now.

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